December 23 2003 WIP - Added a command line option to force 60hz fullscreen, use the option -6 to enable mode [pagefault]
- Remove the Megaman X hack because we don't need it anymore [pagefault]
- Put back in FF3 hack :( [Nach]
- SRAM mirroring fix to memory map, this should resolve the remaining copy protection issues with some carts [pagefault]
- Memory map adjustment [pagefault]
December 20 2003 WIP - IPS files now buffered. [Nach]
- Fixed loading a second IPS file in one ZSNES session. [Nach]
- Implemented IPS patching from ZIP files. [Nach]
- Fixed a config file corruption bug. [Nach]
December 18 2003 WIP - Fixed unzipping ROMs that are 6MB with a header. [Nach]
- Fixed interleave detection and possibly a few other things. [Nach]
December 15 2003 WIP - SDD-1 timing crap [pagefault]
- Fixed GZip for Windows, thanks Kode54, and no thanks M$ [Nach]
December 06 2003 WIP - Add HQ2X and HQ4X, also add HQxX support to SDL port [MaxSt]
- Disabled netplay temporarily [pagefault]
November 30 2003 WIP - New loading code. [Nach]
- Removed empty news.txt from source [ipher]
- Removed a useless include from initc.c [ipher]
- Fixed VC Workspace so it'll compile [ipher]
November 22 2003 WIP - Port % of execution code to C [pagefault]
- Move KitchenSync option to command line, use -K to enable (case senstive) [pagefault]
- Some small GUI cleanup [pagefault]
- Move KitchenSync declaration into winlink.cpp [pagefault]
- Remove sample compression option [pagefault]
- Clean up code and prepare for updated SuperFX core [pagefault]
- Removed a really really old SPC hack that doesn't even do anything anymore [pagefault]
- Dirt Trax FX 95% working, at least we don't have all that graphics corruption now [pagefault]
November 05 2003 WIP - Add -lm to acinclude.m4 so AC_TRY_RUN doesn't return negative on some systems looking for libpng. (Linux) [theoddone33]
- Fix annoying savestate bug [pagefault]
- Fix for stupid bug (Thanks MKendora!) [pagefault]
- Expand GUI video dialog [pagefault]
- Netplay bug fix P [pagefault]
- Fix auto frameskip issue (Thanks MKendora) [pagefault]
November 02 2003 WIP - Timing updates [pagefault]
November 01 2003 WIP - Better memory init, another hack removed [Nach]
- Source Cleanup and Compiler Fixes. [Nach]
- Up libpng version checking [theoddone33]
- Fix install target, -D should not be used. [theoddone33]
- Begin porting ui.asm to C [pagefault]
- Memory init code ported to C (thanks kode54) [Nach]
- SPC RAM hopefully should now be initilized correctly (thanks Overload). [Nach]
- Remove support for a hacked rom [pagefault]
- Remove unneeded asm code [pagefault]
- Removed many hacks [pagefault, Nach]
- Compatibility update to PPU, passes one more electronics test (Thanks MKendora!) [pagefault]
- Rollback of gfx code to fix nasty colour problems [pagefault]
October 28 2003 WIP - Latest DSP-1 team updates (almost completed now) [Nach]
- Partial C portage of initialization code [MKendora]
October 25 2003 WIP - Fixed problem with man page (when man1 directory doesn't exist) [hpsolo]
- Update to authors [pagefault]
- Removed DALNet channel from support.txt [pagefault]
- Removed sample compression option [pagefault]
- Made ZSNES more HTPC friendly [pagefault]
- Remove FPU copy from list of options [pagefault]
- Add Scale2X to GUI [pagefault]
- Save config files on close [pagefault]
October 07 2003 WIP - Initalization code for racing game that sucks because it doesn't have a gun on the roof [pagefault]
- Fixed newline issue (mostly for my own sanity) [Nach]
- DSP-2 code, this a placeholder only at the moment[pagefault]
- CC client updates [pagefault]
- unicode support partially supported, will complete later [pagefault]
October 03 2003 WIP - SA-1 fixes for SRAM issues [pagefault]
- Digital Devil Story (or whatever the heck you call it) hack not needed anymore [pagefault]
- S-DD1 realtime decompression stuff [pagefault]
- BS memory map adjustments for accuracy [pagefault]
- About box update, woo for updates [pagefault]
- Fix broken Linux version. Who broke the Linux version is not yet known. [theoddone33]
September 10 2003 WIP - Fixed warning about a C++ feature when compiling C in DJGPP [Nach]
- Made Soft IPS patching follow old patch offsetting method [Nach]
September 06 2003 WIP - Emerald Dragon now works again [pagefault]
September 01 2003 WIP - Update VS project; begin port of debugger to win32 [pagefault]
- Fix for cublic spline interpolation in dos port, it should actually save the option now! [pagefault]
- Source now back to Win/DOS, it actually compiles for some ports now (WIPOnly) [ipher]
- fix a ton of compiler warnings in VC [MKendora]
August 30 2003 WIP - Default sound setting is now 32KHz [pagefault]
- VS Project now compiles! [pagefault]
- Removed some old code [pagefault]
- Fix for cmd line sound quality in Linux [pagefault]
- Fix black screen when alt-tabbing in full screen [pagefault]
- Fixed 48KHz enabling from cmd line [pagefault]
- Fixed force code. [Nach]
- Thrown in some casts (thanks MKendora). [Nach]
- Possibly fixed up Hi/Lo a bit. [Nach]
August 22 2003 WIP - Removed unnecessary Samurai Showdown hack [pagefault]
- VIRQ fix, should fix a lot of games [pagefault]
August 19 2003 WIP - Updated IPS code. Now supports RLE, should fix problems if the ROM is expanded, and automatically view the ROM with a header. [Nach]
- Removed obsolete hack [pagefault]
- Added Visual Studio project, needs more work and clean up [pagefault]
- Updated Super FX chipsram settings [Nach]
- H-IRQ fix for many games [pagefault]
August 11 2003 WIP - Got in decent ROM mirroring, Demon's Crest now works right. [Nach]
- Megaman X no longer needs point hacks. [Nach]
- Expanded Megaman X SRAM hack to Rockman X. [Nach]
- Checksum calculation now uses new mirroring code. [Nach]
- Prevented possible crash when calculating Hi/Lo. [Nach]
- A few misc fixes [Nach]
- Yoshi's Island Fix [pagefault]
- Source Code now works in *nix (WIPOnly) [ipher]
- Source Code now compressed with bzip2 (WIPOnly) [ipher]
August 02 2003 WIP - Now S-DD1 games should work. [Nach]
- Got in DSP team updates [Nach, MKendora]
- Much much faster HQ3X filter code [MaxSt]
- SA-1 Updates [pagefault]
July 28 2003 WIP - About box now displays compile time. [Nach]
- Fix for S-DD1 memory map [pagefault]
- This will fix Lufia 2 problems [pagefault]
- Code Cleanup [pagefault]
- Fix Lufia 1 and update code for upcoming DeJap release [pagefault]
- Changed default video mode for Windows port; allow hi-res mode [pagefault]
- Some fixes 32bpp windowed mode [pagefault]
July 25 2003 WIP - Call init code for DSP-2,3,4 [pagefault]
- KitchenSync updates [pagefault]
- Remove KitchenSync from windowed modes [pagefault]
- Changed the version number to 1.36 CVS [ipher]
- HQ3X filter update [pagefault]
- Spelling fixes and other misc stuff to docs [ipher]
- D modes now work in 32bpp windowed mode (gfx filters etc) [pagefault]
- Triple Buffer option added back to windows port GUI [pagefault]
- More bug fixes [pagefault]
July 22 2003 WIP - Ported complex loading function to C. [Nach]
- Improved checksum calculation. [Nach]
- Improved interleave detection. [Nach]
- Improved reset vector, pal/ntsc, and sram finding, and more. [Nach]
- Corrected info displayed on certain kinds of ROMs. [Nach]
- Changed hard coding to variables, fixes many games (BS, EHi info). [Nach]
- Removed hacks for Tales of Phantasia interleaved. [Nach]
- Added minor EHi number of banks hack, Dai Kaiju Monogatari 2 now loads and plays great without the Dejap patch. [Nach]
- Minor info fix from loading via DOS command line. [Nach]
- General code cleanup. [Nach]
- Fix for Dirt Racer FX, still buggy but at least runs intro now [Pagefault]
- Fix for Stunt Race FX [Pagefault]
- HDMA fix for Young Merlin and other games [Pagefault]
- Fixed level transitions and sprite corruption in Yoshi's Island [Pagefault]
- Updated about box. [Nach]
- Added MaxSt's HQ3X filter [pagefault]
- Fixed a small issue with cfg file saving [pagefault]
- SRAM memory map fix for loroms [pagefault]
- Added the KitchenSync! [pagefault]
July 05 2003 WIP - Preliminary xband support [Pagefault]
- Removed a really old and useless hack that is no longer needed [Pagefault]
- Added Nach to authors list [Pagefault]
- Updated and cleaned up code [Pagefault]
- SuperFX core update, fix a nasty bug that was causing registers and stack to be corrupt, this fixes some issues with Dirt Trax FX and other SuperFX games that could crash because of this bug [Pagefault]
- SA-1 timing updates, this fixes flicking in various SA-1 games and other graphics problems [Pagefault]
- several BS updates and more [Nach]
- Snapshots now use ROM file name on non DOS platforms.[Nach]
June 30 2003 WIP - Got in DSP team updates [Nach, MKendora]
- Fixed jumps. [theoddone33]
June 21 2003 WIP - Fixed LDMAC (2 Ops) (Thanks to The Dumper) and more. [Nach]
- Some fixes in C4 code. [Nach]
- Fixed problems with nVidia cards in Linux [Diablo-D3]
June 08 2003 WIP - More C4 Fixes (DOWN LOAD, MALU, Op 13, and more) [Nach]
June 04 2003 WIP - Rewrote the DSP-1 code [Overload, neviksti, The Dumper, and Nach]
- Added C4 Op25. [anomie, TRAC, and Nach]
- Prefixed snapshots with leading zeroes. [Nach]
June 02 2003 WIP - Extra info lines fix. [Pagefault]
- Fixed DOS sound bugs [Nach & Pagefault]
May 28 2003 WIP - Compiler fix [SamB]
- Added video information. [Nach]
May 27 2003 WIP - Added support for MGD, UFO, and EUR. [Nach]
May 25 2003 WIP - Fixed audio problems on Linux with broken drivers [Diablo-D3]
- Netplay freezing bug fixed [Pagefault]
- Added more information lines on ROM load. [Pagefault]
- Fixed name and checksum on EHi ROMs [Nach]
- More informative chip name [Nach]
- Interleave info (Type 1 only) [Nach]
- Bank info [Nach]
- ToP interleaved hacks for info [Nach]
- Fixed ToP interleaved loading [Nach]
- Added CRC32 [Nach]
- Fixed DSP-3 detection [Nach]
May 17 2003 WIP - Cleaned up the Linux Autoconfigure [Diablo-D3]
- Fix for Winter Gold FX [Pagefault]
- Fixed a possible bug with 24mbit roms and checksum calculation [Pagefault]
- Fixed DOS port gfx corruption [Pagefault]
May 10 2003 WIP - Updated interleave detection code and added detection for ST018 chip [Pagefault]
- Added kode54's CPU utilization fix [Pagefault]
- More latch fixes and fix for old savestates[Pagefault]
May 8 2003 WIP - Quick hack for Super Bases Loaded 2 [_Demo_]
May 5 2003 WIP - IO latch behaviour [Pagefault]
- Proper latching of bit 7 on $4201 [Pagefault]
May 4 2003 WIP - Added support for new SFA2 gfx packs [Pagefault]
- Proper behaviour of RDIO regs [Pagefault]
May 3 2003 WIP - This is needed to fix some sprite flickering issues [Pagefault]
- NASM optimisations now used [Pagefault]
April 29 2003 WIP (MODIFIED) - Used new optimizations. [ipher]
April 24 2003 WIP - Removed King of Rally Hack it is no longer needed [Pagefault]
- Better interleaved detection [Pagefault]
April 19 2003 WIP (MODIFIED) - Used new optimizations. [ipher]
April 17 2003 WIP - Fixed DIP switch 2 on NSS [Pagefault]
April 16 2003 WIP - Removed support for hacked MMX2 [Pagefault]
- Added option for small message text [Pagefault]
April 14 2003 WIP - Removed a very old hack for hacked Mario Paint [Pagefault]
- Removed alternate timer from Windows port [Pagefault]
- Updated and cleaned up code [Pagefault]
April 13 2003 WIP - Added Nach's chip detection code [Pagefault]
- Updated windows sound code [Pagefault]
- Fixed bug when sound was disabled and continued to play [Pagefault]
April 11 2003 WIP - S-DD1 logger update [Pagefault]
- Fixed dos sound [Pagefault]
April 6 2003 WIP - Fix for zlib and libpng issues [Pagefault]
- Fixed interleave detection with overflowing titles [Pagefault]
April 5 2003 WIP - Fix checksum detection for 24mbit SPC7110 roms [Pagefault]
April 3 2003 WIP - Fixed interleaved rom loading code [Pagefault]
- Removed hacks for Wizardry 4 and Honkauha Igo Go Sei as they no longer are needed [Pagefault]
- Don't check Hi/LoROM after deinterleaving [Pagefault]
- Added a quick key to swap players 1/2 with 3/4 [Pagefault]
April 2 2003 WIP - Interleaved rom detection fix [Pagefault]
- Small blitter fix for windows port [Pagefault]
April 1 2003 WIP - Added 48khz support to Windows and Linux [Pagefault]
- Fix for DOS compile [Pagefault]
March 30 2003 WIP - Small adjustments to timing [Pagefault]
March 28 2003 WIP - Improved interleaved rom detection [Thanks Nach!] [Pagefault]
March 25 2003 WIP - Game key window reorganization [Pagefault]
March 24 2003 WIP - Sprite priority fix [Pagefault]
- Fixed colour bleeding problem (Thanks TRAC!) [Pagefault]
- Code cleanups [Pagefault]
March 21 2003 WIP - Signed saturation fix for gaussian interpolation (Thanks kode54) [Pagefault]
March 17 2003 WIP - Timing Tweaks [Pagefault]
- Interpolation Fix [Pagefault]
- SPC Core Tweaked [Pagefault]
- Optimizations [should be MUCH faster] [Pagefault]
- Added Burning effect [Pagefault]
- Fixed a small bug in SPC saving [Pagefault]
- Updated linux video code to windows version [Pagefault]
- Improved sound quality [Pagefault]
- LoROM SRAM mapping fix [Pagefault]
- Default configuration update [Pagefault]
- More code cleaned up [Pagefault]
- Updated video code [Pagefault]
March 16 2003 WIP - Fixed a few urls in the docs [ipher]
- Timing update fix [Pagefault]
- Fix motion blur text in GUI [Pagefault]
March 11 2003 WIP [MODIFIED] - Fixed some spelling errors in the docs [ipher]
- Moved Motion Blur entry, so you can see HRM7 [ipher]
March 5 2003 WIP - Added docs to win/dos port zips [ipher]
- SRAM mapping fix mirror bank 70 to 0F [Pagefault]
- Normal timing on spc7110 [_Demo_]
March 4 2003 WIP - First WIP Release by me [ipher]
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